Effects of Computer Games in the Absenteeism of Grade 12 HUMSS Students in the New Normal Education

Vol.3, No.1D

Authors

  • Loren Dulce Bestlink College of the Philippines
  • Wilson Costanilla Bestlink College of the Philippines
  • Benjamin Mariano Bestlink College of the Philippines
  • Mohammad Lumna Bestlink College of the Philippines
  • Gladys Cabudbud Bestlink College of the Philippines
  • Jobelle Rabino Bestlink College of the Philippines

Keywords:

Absenteeism, academic performance, HUMSS, BCP

Abstract

The increase of excessive online gaming is emerging in the country, and its effects on students may pose a risk to their academic performance. This research explored how computer games affect students’ absenteeism and the psychological motivations of Grade 12 HUMSS adolescents addicted to online games. This study will significantly help those who are affected by this circumstance. The researchers used the Qualitative method and a Descriptive Research design to obtain the relevant information needed to acquire the different approaches to how computer games influenced the academic performance of grade 12 students. 

 

Survey Questionnaires were used to gather the respondents' information, and Random Sampling was conducted to identify the respondents of this study. The study found that computer games affect students somewhat, particularly in their overall class participation and attendance. The effects of computer games have greatly influenced the student’s academic performance in terms of social isolation, sleep deprivation, and learning process, resulting in absenteeism for those affected. Moreover, this study helps spread awareness of computer gaming and online disrespect to teachers, parents, and students and will aid them with the factual results of this phenomenon. A well-maintained schedule and limited exposure to online gaming will not only benefit your studies but will surely result in success in the long run. 

Published

2024-04-22

How to Cite

Dulce, . L. ., Costanilla, . W. ., Mariano, . B. ., Lumna, M. ., Cabudbud, G. ., & Rabino, . J. . (2024). Effects of Computer Games in the Absenteeism of Grade 12 HUMSS Students in the New Normal Education: Vol.3, No.1D. Ascendens Asia Singapore – Bestlink College of the Philippines Journal of Multidisciplinary Research, 3(1D). Retrieved from https://ojs.aaresearchindex.com/index.php/aasgbcpjmra/article/view/13269