Innovating Classroom Structure into Game Shows in Teaching Araling Panlipunan 8 at Balayan National High School

Authors

  • Marian Pilapil

Keywords:

Innovation, Strategy, Gameshows

Abstract

INTRODUCTION

Teachers have to utilize various techniques in order to supply the quality of education they have promised. Creating a fun-filled way to deliver the learning will make the subject, especially World History, less boring. Also, engaging learners on the activities and challenges will make them critical thinkers and independent learners.

METHODS

Descriptive method was applied on the fifty (50) randomly selected Grade 8 students from Balayan National High School, Balayan, Batangas. Questionnaires were given and the responses were tallied and analyzed through the percentage mode of data collection.

RESULTS

The following findings were derived. First, interactive games are effective for the students to learn AP 8. They need to be engaged since making them a mere passive absorber of learnings may lessen their skills hence learning and knowledge may get stagnant. Lectures are shared with the use of slide decks or presentations thus it becomes interactive as well. The teaching-learning process becomes more meaningful and relevant through the use of materials. Gameshows and videos are still best in making the process of teaching fun and more exciting which enables learners to be engaged and learn more. The constructivist-collaborative approach is becoming trendier and more useful since no students at the present times want to work alone. It makes most of students enhance their social skills and making them work together on their assigned tasks not just developing their intellectual aspect.

DISCUSSIONS

Innovating classroom structure into game shows is an effective strategy in teaching Araling Panlipunan 8 to students. Crafting own strategies is a herculean task. Yet, meaningful learning will surely be possible if the teacher has motivation plus the right unique techniques.

Published

2019-01-18