Impact Assessment of Numeracy Assessment tools with E-games in the Performance in Mathematics of Grade 8 Students of Bilaran National High School

Authors

  • John Kevin Bacit

Keywords:

impact assessment, numeracy assessment tools, e-Games, performance

Abstract

INTRODUCTION

The world today requires better foundations for skills development and technological growth. One of the most essential skills in life is being literate in terms of numeracy. Students of Bilaran National High School, specifically, Grade-8, showed less mastery of the basic skills in Mathematics thus making it a contributory factor affecting their academic performance in the subject. It is very timely that Department of Education Batangas Province implemented a program to enhance Mathematics instruction. The program is designed to develop and strengthen students' numeracy skills through the administration of assessment tools and engaging them in interactive e-Games. In this study, the researcher assessed the effectiveness of the program on the mastery of numeracy skills, and its impact on the performance of the students in Mathematics.

METHODS

A mixed method was used. Questionnaires were given to seventy (70) students who were chosen purposively and grouped into control and experimental. The test is divided into six (6) levels which assessed the numeracy skills of the students and another ten (10) items for students' evaluation of the tool. Percentage, Mean and t-test were used for data analysis.

RESULTS

Based on the study, the following were found out: (1) the control and experimental groups showed low performance in the Pre-Test given to them, (2) the experimental group showed higher performance in the Post-test after administering the numeracy assessment tools with e-Games, (3 )there is a significant difference between the result of the Post Test in Experimental Group and Control Group, (4) Numeracy Tools and e-Games helped enhance and master learner's numeracy skills and sustain their interest through interactive e-Game with challenging questions. An action plan was also made which supports the implementation of the program on enhancing the numeracy skills of the learners through numeracy assessment tools with e-Games.

DISCUSSIONS

The result demonstrates the effectiveness of the numeracy assessment tools with e-Games in the mastery of numeracy skills needed in understanding the complexity of the lesson and in carrying out these skills in other disciplines in a real-life situation. The program will be strengthened by administering diagnostic assessments among the students to determine their least mastered numeracy skills, providing pieces of training to teachers in terms of game-design, initiating fundraising activities for the expenses to be used and to innovate modern trends and techniques in teaching mathematics.

Published

2019-01-18