Game-Based Learning Supported Thinking Skills: A Merged Strategy in Enhancing Mathematics Performance of Grade Five Pupils at Puting Kahoy Elementary School
Keywords:
Game Based Learning, Mathematics Performance, Academic Performance, Grade V pupils (Puting Kahoy Elementary School)Abstract
INTRODUCTION
The main objective of this study was to determine if the use of game-based activities in mathematics lessons improved the pupil's mathematics performance and ascertain if significant relationship occurs between pupils' responses on the features of the lessons and their performance after game-based lessons were launched.
METHODS
The study was of a quasi-experimental design, due to the fact that the participants were chosen as a convenience, cluster sample. Non-Equivalent Groups, Posttest Only was the design style of the study with one group receiving treatment (cooperative learning instructional method) and the other (control) group receiving more traditional lecture/discussion teaching method. The data in this study were collected, tabulated and analyzed with the application of the statistical procedure.
RESULTS
The experimental and control groups had the same pre-test performances in Mathematics. The experimental group performed much better than the control group after the intervention was utilized. There is a significant difference between the academic performance in Mathematics of both control and experimental groups in the posttest.
DISCUSSIONS
The result shows that there is a significant increase in the mathematics performance level of the control group.