Gamification and its Influence to Crime Investigation in the Context of Criminology Students

Authors

  • Shirley Domingo

Keywords:

gamification, gaming technology, gaming technology influence, crime investigation

Abstract

As an emerging instructional strategy, gamification is the application of typical elements of game playing to engage learners to learn more effectively. Many pieces of research spring to study gamification in class, but the literature is a dearth in the context of criminology students and crime investigation. Thus, this correlational research determined the influence of gamification to crime investigation. Through a structured questionnaire, data were gathered from all students enrolled in the BS Criminology in one Higher Education Institution in the Philippines. Both descriptive and inferential statistics were used to analyze the data. Specifically, the product-moment correlation was used in determining the significant relationship between the exposure of the respondents to gaming technologies and their profile variables. I found that the exposure of the students to the different gaming technologies do not influence the respondents’ competencies in dealing with crime scene investigation. Although the use of mobile phones somehow hinders students from focusing on their studies, instructors may consider incorporating the criminal case and crime scene investigation games as part of their instructional strategy.

Published

2019-12-18