THE EFFECTS OF MOBILE LEGENDS TO THE ACADEMIC PERFORMANCE OF GRADE 12 HOME ECONOMICS STUDENTS AT IMMACULADA CONCEPCION COLLEGE

Authors

  • Precious Honeylaine Dumpang
  • Andrei Flores
  • Ma. Isabel Gangano
  • Kenneth Gardon

Keywords:

mobile legends, academic performance, gaming addiction, student well-being, social relationships, quantitative research, likert scale, general weighted average (gwa), balanced lifestyle, gaming habits, educational awareness, alternative leisure activ

Abstract

The rising popularity of mobile gaming, particularly Mobile Legends, among students has sparked concerns about its potential effects on academic performance, social relationships, and overall well-being. This study seeks to examine these impacts by focusing on Grade 12 Home Economics students at Immaculada Concepcion College. By analyzing gaming behaviors and their correlation with academic outcomes, the research aims to provide valuable insights for educators, parents, and policymakers. Understanding these dynamics can help develop strategies to promote a balanced approach to gaming and education, ensuring students maintain both academic success and healthy social interactions. A quantitative research method was employed, utilizing a random sampling technique to ensure unbiased participant selection. Data was collected through a survey questionnaire distributed via Google Forms, involving 124 Grade 12 Home Economics students. Responses were measured using a 4-point Likert scale, where 4 represented "Always" and 1 represented "Never." The gathered data was then compiled and analyzed in relation to the study's stated hypothesis to determine the impact of Mobile Legends on students' academic performance, social relationships, and well-being. The study investigated the duration of daily Mobile Legends gameplay, overall engagement with the game, and academic performance, as measured by students' general weighted average (GWA) in the first semester. Findings revealed that most respondents played for less than an hour per day, though some engaged in occasional late-night gaming sessions. The overall engagement level was moderate. Despite their gaming habits, the majority of students maintained a GWA between 85 and 89, reflecting relatively high academic performance. Statistical analysis yielded an R-value of 0.071 and a p-value of 0.433, indicating no significant correlation between Mobile Legends gameplay frequency and academic performance. The study's findings indicate that playing Mobile Legends does not negatively impact the academic performance of Grade 12 Home Economics students at Immaculada Concepcion College. However, to encourage a balanced lifestyle, the study recommends implementing support groups and counseling programs for students struggling with gaming addiction. Additionally, educational activities and awareness programs should be introduced to highlight the risks of excessive gaming, along with the promotion of alternative leisure activities within the school environment. Future research should replicate similar studies across different institutions and larger sample sizes to validate the consistency and generalizability of these findings.and develop more effective strategies for managing gaming behaviors among students.

Published

2026-02-04