Oral and Written Numeracy Assessment Tools and E-games: Its Effectiveness as an Approach in Teaching Mathematics in the District of Sta. Teresita Division of Batangas, Philippines
Keywords:
Numeracy, assessment Tool, E-games, Technology, InnovationAbstract
INTRODUCTIONSince Mathematics is an indispensable tool for the technological age, it is the role of Mathematics teachers to provide opportunities to learners to learn materials which may be considered new or modern. Unfortunately, despite all the changes and initiatives, there are still problems in Mathematics education. Generally speaking, many learners even see Mathematics as a difficult subject. Some learners tend to hate numbers, while some show no interest in learning about it at all. This action research would be useful and effective in making learners enjoy as they learn Mathematics easily.METHODSThe descriptive method of research was used with a questionnaire as the main data-gathering instrument. The researcher personally administered the instrument to the learners from nine public elementary schools in the District of Sta. Teresita. Data were tallied and interpreted with the use of percentage and weighted mean.RESULTSThe effectiveness of oral and written numeracy assessment tools and E-games were evident as disclosed by the overall average mean rating of 3.08. Enjoying while learning was the topmost in the rank as revealed with the highest weighted means of 3.88 as assessed by the pupils themselves. This indicated that learning took place while the learners are enjoying and they performed well in Mathematics classes while using the said innovative program. However, learners themselves encountered problems dealing with this program. This meant that teachers should find ways and means to improve their methods on planning and crafting oral and written numeracy assessment tools and E-games so that the learners could cope up with the topic difficult for them. Moreover, the proposed action plan focused on the weak findings of this study. Corollary to these it was highly recommended that the positive attitude and interest of the learners towards Mathematics must be holistically inculcated to their minds and heart.DISCUSSIONSThe results demonstrate that E-games was an effective approach in teaching Mathematics suited to the needs and abilities of the learners coupled with activities within their experience and interest in the stress-free and comfortable environment. This was congruent with the study of Paraskeva (2010) stated that the use of games is a fun, engaging, motivating, interesting and encouraging way of teaching. In line with this, the use of Oral and Written Numeracy Assessment Tools is a must when teachers want an effective evaluation of learning outcomes.