Multiplication Skills among Intermediate Learners through Game-Based Learning Strategy in Laurel Elementary School, Taysan District

Authors

  • Lyka Ellaine Rabano
  • Ana Manal

Keywords:

games, strategy, multiplication, learners

Abstract

INTRODUCTION

This paper aims to determine the effectiveness of Game-Based Learning strategy applied in each lesson to improve multiplication skills of intermediate pupils in Laurel Elementary School. Pupils frequently find multiplication tasks to be a stumbling block in their mathematical progress because of poor multiplication fluency. They experience difficulty in dealing with larger single digit operands.

 

METHODS

The study used descriptive research technique. Personal observations of the researchers and other teachers in the same school were also utilized to obtain facts associated with the actual teaching experiences. Tests were also given to collect the needed data for quantitative analysis. For clearer visualization and interpretation of data, the researchers used descriptive statistics through different statistical treatment tools.

 

RESULTS

Results were gathered through the interpretation of score obtained from the pre-test and post-test. The score of the pre-test showed the average number of pupils having poor basic multiplication fluency. To treat the problem, Game-Based Learning Strategy was used since some studies presented how games enhance learning and performance of a child in the class. A post-test was given after applying the strategy and it proved that games became a really effective approach to improve multiplication skills of the intermediate learners since they obtained outstanding performance compared to satisfactory which they had previously.

 

DISCUSSIONS

Findings revealed that Game-Based Learning (GBL) is an interactive pedagogy that has a great impact to improve the multiplication skills of the learners. The use of games helped the learners improve multiplication skills and enhance the retention of the concept learned. Games to be applied in each lesson involving multiplication skills should be designed well based on the three elements of the game-competition, engagement, and immediate reward. However, studies should not stop here. More research should be conducted to continuously improve the skills of the pupils that will help them shaping their lives and securing a better future.

Published

2019-01-18