Developing Mastery in Multiplication among Grade Six Pupils through Games and Reward System

Authors

  • Weah Q. Base

Keywords:

Mastery in Multiplication

Abstract

INTRODUCTION

This research was funded by the Basic Education Research Fund (BERF) for the school year 2016-2017. The foundation of Mathematics are the fundamental operations namely addition, subtraction, multiplication, and division. Multiplication is one of the operations where students lag behind.

 

METHODS

The action research was conducted to aid Grade Six-Venus pupils in developing mastery of multiplication, which will help them in learning competencies such as mathematical word problems. The study specifically determined the effectiveness of games and reward system in developing mastery in multiplication. The researcher prepared games and developed a reward system to encourage pupils during class remediation. At the end of the games, the results were posted on the bulletin board so that pupils will know who performed well in the course of remediation.

 

RESULTS

Pre-test and post-test were conducted before and after the intervention. The mean score and the performance level in the pre and post-test were determined. To test the significant difference between the pre and post-test, t-test was used. The resulting mean was 0.175 and the performance level was 0.875%. After the implementation of the activity, the mean was 2.225 while the performance level was 11.125%.

 

DISCUSSIONS

The results clearly showed that the performance level of the Grade Six pupils had increased or improved. This could be attributed to the games and reward system developed by the teacher-researcher. It is recommended that studies using games and reward system should be conducted to two different samples or groups.

Published

2019-01-18