Role-Playing on Electromagnetism and its Effect on the Mastery Level of Select Grade Ten Students at Emiliano Tria Tirona Memorial National High School S.Y. 2017-2018

Authors

  • Celso Latosa

Keywords:

role-playing, electromagnetism, quasi-experimental, grade ten

Abstract

INTRODUCTION

Teaching Physics need to be presented in real world situations in such a way that there is an involvement of learners to foster fundamental physics concepts specifically in electricity and magnetism. Record shows that one of the least-mastered competencies in Physics include the concepts pertaining to the relationship between electricity and magnetism. This study demonstrates powerful and creative tool in Physics classroom in understanding electromagnetism and its effect on the mastery level of selected grade 10 students of Emiliano Tria Tirona Memorial National High School.

 

METHODS

The study made use of a validated pen and paper test on electromagnetism following the pre-test and post-test quasi-experimental research design to test the effectiveness of role-playing on the mastery level of students compared to the learning activities prescribed in the Grade 10 Learners’ Material. Two intact sections were utilized in the study. The first groupused the role-play activity on electromagnetism, while the second group used the activities in the grade 10 learners' material. Prior to the treatment, pre-test was given to both groups. Summative assessment on electromagnetism were given simultaneously on both groups.

 

RESULTS

Results from the post-test administered showed that the mean score of students belonging to the role-play Group is higher than that of the Learners’ Material Group. In the t-test of independent means, both results revealed that there is a significant difference between the mean scores of the two groups. Since the mean score of the role-play Activity is higher, the researcher concludes that utilization of Role-play Activity is effective in increasing the mastery level of the students in the concept of Electromagnetism compared to the activities listed in the Grade 10 Learner's Material.

 

DISCUSSIONS

Based on the findings of the study, role-playing activity has a significant effect in increasing the mastery level of grade 10 students inthe concept of electromagnetism. Students perceived that the role-play activity is very effective as teaching strategy in enhancing the mastery of the subject matter, mastery of a competency-based skill, and interest in Physics. In this regard, a continuing program of the implementation regarding the use of role-play in line with 2C-2I-1R Pedagogical Approaches in addressing the learning gaps in all science subjects with focus on the least-mastered competency.

Published

2019-01-18