The Impact of Numeracy Assessment Tools with e-Games on the Performance in Mathematics of Grade 1 Pupils of Luntal Elementary School

Authors

  • Margie Andrin

Keywords:

numeracy assessment tools, e-games, impact, performance, numeracy skills

Abstract

INTRODUCTION

Pioneering and strengthening numeracy skills play a great role in producing 21st-century learners who are responsive to all aspects of life. However, in our school, Grade 1 pupils are less numerate. To build a strong foundation in enhancing Mathematics instruction, the Mathematics Department of the Schools Division of Batangas implemented a program in which learners are exposed to answering worksheets with interactive e-games. In this study, I crafted numeracy assessment tools with e-games to perceive its impact on the performance of Grade 1 pupils in Mathematics that was grounded in evidence.

METHODS

A descriptive-experimental method of research was used. Thirty-eight (38) pupils from two sections of Grade One were utilized and grouped into experimental and control. They were chosen through purposive sampling and responded to a set of questionnaires and interviews. The data were collected through quantitative analysis of the impacts of numeracy assessment tools with e-games andwas validated by a person expert on instrumental validity.

RESULTS

These are the aftereffects of the study. In the pre-test, the two groups displayed low performance and after the administration of the numeracy assessment tools with e-Games, the experimental group showed higher performance than the control group. The outcomes in the Post Test in both groups had a significant difference and had a great impact on the performance of the pupils in Mathematics with the usage of Numeracy Assessment Tools with e-Games. These numeracy tests helped enrich and develop proficiency among learners while the interactive e games helped gain their interest in learning. To maintain the utilization and administration of the program, an action plan was carefully made.

DISCUSSIONS

The results demonstrate the impact on and effectiveness of the numeracy assessment tools with e-games in the performance of the pupils in terms of mastering the different competencies in Mathematics. This is related to other researches which had proven the positive effects of using worksheets and e-games in improving the levels of numeracy of the learners. To make the program efficacious, proper planning in the administration of pre-assessments among learners, implementing the program with proper knowledge and skills about the electronic games, involving parents and stakeholders and applying innovations in learning mathematics would be helpful. Those were the constant factors for the program’s success.

Published

2019-01-18